Info+Lit+2.0

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The Machine is Us/Using Us
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Also check out these videos by the same creator (Dr. Michael Wesch, Digital Ethnography, Kansas State University):

[|A Vision of Students Today] [|Information R/evolution]

Wanna Work Together?
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Web 2.0 tools and environments have created a shift of control of who can create content on the Internet. Our students now have the possibility to become authors and contributors to a much wider and larger audience.

What are some tools and resources that teachers are using to give their students opportunities to share, communicate, collaborate and CONNECT?

Other Presentations by Peeps:

 * Joyce Valenza’s Resources:**

Changing the Questions / Changing the Culture

Web 2.0 Meets Information Fluency

Copyright-Friendly and Copyleft Images and Sound (Mostly!) for Use in Media Projects and Web Pages, Blogs, Wikis, etc.


 * Alec Couros**:

Media Literacy

Other Presentations on Web 2.0 in Education: [|K12 Online 2007]

New Tools:
[|Simple Wikipedia] - good for ELL, young learners [|Definr] - superfast definitions [|Merriam-Webster Visual Dictionary] [|Google docs] / Presentation / [|Buzzword] -facilitates collaboration [|Free wikispaces for educators] - facilitates collaboration, incredibly flexible tools that permit a number of other file types to easily embed

[|Ustream,] [|Youtube] (download with [|zamzar]), [|Teachertube], [|Schooltube] [|Voicethread,] [|Podcast People,] [|Podomatic]

50 Web 2.0 Ways to Tell a Story

Things to Ponder about User-driven Internet:
Students are already creating a wealth of content and spend much of their time in such places as Facebook or MySpace - by taking advantage of online social spaces as part of our curricular practices, we are affording our students the opportunity to practice appropriate online behaviour.

Through the practice of creating their own content, we are offering our students an understanding of intellectual property and thus, the importance of avoiding plagiarism.

Learning and evaluation situations that ask our students to create and desseminate knowledge in new ways will demand higher order thinking skills as students will have to sift, filter and remix validated sources of information to present their products in multimodes and multimedia.

Taking advantage of online social spaces and fostering communication between students at a distance provides rich, authentic learning activities and situations which are supported by the QEP.